It's better to think inside the box.
A killer creative brief is hard to write. It should be hard. It's supposed to be hard. If it were easy, no one would complain about the dearth of good creative briefs. And creatives love to complain about bad creative briefs. Ergo, writing a good one is not easy.
Is that why so many are poorly written? Because expectations are so low?
Perfect, at least some of us have come to know, is the enemy of the good.
Many authors have been attributed to this line: "I would have made this letter shorter, but I didn't have enough time." Some credit Mark Twain. Others Cicero.
Constraints force us to make choices. The best of us respond to the challenge. Too often, the creative brief writer throws up his hands and gives in to the temptation to include everything for fear of missing something. As Oscar Wilde would say in response, "I can resist anything, except temptation."
To write a killer creative brief requires courage, confidence and brevity.
Next time someone (your boss, the client, a weak-minded account type) encourages you to add more to your creative brief, make them talk to the hand. Then recite these three reasons:
1. Liberating Constraint.
Force yourself to keep your brief to one page. That doesn't mean a two-page brief is automatically bad or wrong. It simply means you are conscious of the need to find the essence of a product's message.
The concept is called "Liberating Constraint." When you force yourself to be reductive, you open creative doors. When you agree to reside inside a self-imposed "box," the experience frees you. There's a ton of research to back this up.
You are not writing a user guide. You are writing explicit instructions to the creative team. The brief is designed to give them a push, point them in one possible direction, spark their thinking.
The brief is the first step in the creative process. Get the creatives started, then step back and let them do their jobs.
Ultimately, this means you must make choices. You must edit. You must be selective. You must be, well, brief.
Your goal, always: One page.
2. Two pages: No! Two minds: Yes!
Whomever writes a creative brief is not weak of heart. You got game. You strut. Even if inside you're quaking in your boots, you don't show it. You gotta exude confidence.
This is precisely why writing the brief is never a solo project. You must collaborate. It's not the work of a committee, but rather of a dedicated team.
Compare this process to what creatives do: an art director/graphic designer pairs with a writer, and the two of them play a kind of creative ping pong. Ideas bounce back and forth between them. Some are rejected, others are kept to explore further.
The creative brief demands the same dual-minded attention. You share responsibility for the document. You both take credit. Which means you also must accept blame for a poorly written effort.
Hey, creatives routinely present lame ideas. It happens. Truth be told, they are often the ones who know their best from their worst ideas. The difference between creative teams and brief-writing teams: Brief writers create a single creative brief. Creatives always present multiple ideas. Oh well. Get used to it.
3. When the brief-writing team includes a creative, creatives now have a clear stake in the process.
When account or planning folks were the sole proprietor of creative briefs, that essentially set up a "them vs us" mentality. It was a lot easier for creatives to diss an even moderately bad brief. Why not? They had no skin in the game.
Make a creative part of the brief-writing process, and all that changes. As it should be. Creatives now own a piece of the effort. And when a creative assists the account or planning colleague in the briefing process, fellow creatives quickly realize their brethren is on board.
It makes a huge difference.
Liberating Constraint is my main message here, which clearly covers points 1 and 2. But point 3 is a benefit, and creatives by nature will help keep the brief-writing process focused and concise. Creative always exist inside a box of one kind or another: a :30 spot, a one-page ad, any communication with a time or space limit. These are all examples of constraints.
Thinking "outside the box" has become a horrible cliche that means, well, I have no idea what it means any more.
Thinking "inside the box" means self-imposed limits. That's a great definition of a creative brief. It's no guarantee that the document will be well written, much less inspired. But at least it won't take very long to discover that fact.
Practice Liberating Constraint whenever you write a creative brief. Force yourself to make enlightened, insightful choices based on your brand story. Your brief will be more inspired. And so will your creative teams' work.